Обновление Warcraft III: Reforged 1.36.2

Спустя почти два месяца публичного тестирования и жарких обсуждений, Blizzard выкатили долгожданный патч 1.36.2 на LIVE клиент.
Кратко: ничего для модмейкинга, пару рандомных багфиксов, и милишники наныли нерф нежити.

Итоговый патчноут

Balance Changes

Human
  • Polymorph can now target Heroes (1.5 second duration)
  • Arcane Tower hero feedback reduced from 16 to 14
  • Knights and Sundering Blades no longer require Lumber Mill to build
  • Sundering Blades now requires an upgrade again
  • Sundering Blades upgrade cost increased from 100/100 to 100/150
  • Flame Strike channel time reduced from 0.9 to 0.8 seconds
  • Control Magic mana per Summoned Hitpoint reduced from 45 to 35
  • Control Magic cost increased from 25 to 40
  • Dragonhawk Rider base damage increased from 17 to 19
Orc
  • Troll Headhunter base damage reduced from 22 to 21 (Berserkers base damage remains 22)
  • Healing Wards mana cost reduced from 200 to 150
  • Tauren move speed increased from 270 to 290
  • Serpent Ward Level 3 Base Damage reduced from 47 to 45
  • Demolisher movement speed increased from 220 to 240
Night Elf
  • Searing Arrows damaged changed to 10/24/40 to 12/24/48 (10/20/30)
  • Starfall duration duration reduced from 45 to 30
  • Starfall damage increased from 50 to 60 per wave
  • Vorpal Blades research time reduced from 60 to 45 seconds
  • Moon Well Regeneration increased from 1.35 to 1.45
  • Well Spring regeneration mana bonus reduced from 125 to 100
  • Fan of Knives Target changed from 5/6/7 to 6/6/6 (max damage 375/750/1330 to 420/780/1200)
  • Fan of Knives damage changed from 75/125/190 to 70/130/200
  • Wisp HP increased from 120 to 125
  • Glaive Thrower movement speed increased from 220 to 240
Undead
  • Anti-magic Shell can no longer be dispellable by Devour Magic
  • Haunted Goldmine build time reduced from 110 to 105
  • Nerubian Tower Damage type changed from Normal to Piercing
  • Ghoul Frenzy research time increased from 45 to 50 seconds
  • Ghoul Frenzy movement speed bonus reduced from 80 to 60
  • Curse Duration reduced from 120/60 to 60/30
  • Cripple can now target mechanical units
  • Scroll of Healing removed from the Tomb of Relics
  • Wand of Negation added to the Tomb of Relics (2 Charges, 150 Gold, 5-second cooldown - Available at tier 2) (If this turns out to be too oppressive we will hotfix the requirement back in)
  • Meat Wagon speed increased from 220 to 240
  • Frost Nova slow duration reduced from 4/6/8 to 4/5/6 (units only - heroes remain unchanged)
  • Cryptlord Impale mana cost reduced from 100 to 90
  • Death and Decay mana cost reduced from 250 to 200
  • Web upgrade cost reduced from 150/150 to 100/100
  • Boneyard cost reduced from 175/200 to 150/200
  • Frost Wyrm Freezing Breath lumber cost reduced from 275 to 225
  • Frost Breath duration on Heroes increased from 3 to 4 seconds (Frost Wyrm Slow)
  • Abomination base damage increased from 32 to 34
Neutral
  • Volcano building damage factor reduced from 3 to 2
  • Soulburn damage reduction increased from -50% to -75%
  • Soulburn hero duration increased from 7/8/9 to 8/9/10
  • Tornado speed increased from 75 to 150
  • Mana Shield activation cost reduced from 25 to 10
  • Goblin Zeppelin food cost increased from 0 to 1
Items
  • Ankh of Reincarnation delay reduced from 7 to 5 seconds
  • Glove of Haste attack speed increased from 15% to 18%
  • Circlet of Nobility cost increased from 175 to 200
Creeps
  • Sleep no longer targets heroes
  • Sleep duration reduced from 10 to 8
  • Sleep cooldown increased from 6 to 10 seconds
  • Sleep cost reduced from 125 to 100
  • Dark Troll High Priest now has Abolish Magic
  • Enforcer and Bandit Lord no longer have Shadow Meld and will sleep at night
  • Rogue Wizard can now sleep
  • Enforcer HP increased from 500 to 600
  • Rune of Speed duration reduced from 60 to 20 seconds
  • Infernal Contraption move speed increased from 180 to 200
  • Infernal Juggernaut move speed increased from 180 to 200
  • Infernal Machine move speed increased from 180 to 200
  • Mana Burn value reduced from 100 to 50
  • Force of Nature summons reduced from 3 to 2
  • Force of Nature mana cost reduced from 175 to 100
  • Pulverized (Sea Giant) reduced from 40/20 to 30/15
  • Cripple reduced from 60/10 to 20/10
  • Cripple cost reduced from 175 to 125 mana
  • Centaur Archer armor type changed from heavy to medium
  • Centaur Impaler armor type changed from heavy to medium (HP increased from 350 to 400)
  • Centaur Sorcerer armor type changed from heavy to medium

Bugfixes

  • Fixed an issue where using Ancestral Spirit on a corpse that is being cannibalized would cause the client to crash
  • Fixed an issue where players would sometimes fail to join an automatch game
  • Fixed an issue where ping was displaying incorrectly in the custom game list
  • Fixed an issue where wins were not being counted in ranked (mostly seen in FFA but could still happen in all modes)
  • Fixed an issue where FFA matches would not create in ranked play

Tournaments

  • We are updating the tournament schedule to have more 1v1 and 2v2 during the week and a 3v3 tournament on Sundays and removing 4v4 from the tournament pool

Map Pool Updates

1v1
- Springtime
+ Tidehunters
  • (4)TwistedMeadows_S2_v1.1.w3x
  • (2)EchoIsles_S2_v2.2.w3x
  • (4)TurtleRock_S2.w3x
  • (4)LostTemple_S2.w3x
  • (2)LastRefuge_S2_v1.5.w3x
  • (2)NorthernIsles_S2.w3x
  • (2)ConcealedHill_S2.w3x
  • (2)TerenasStand_LV.w3x
  • (2)Tidehunters.w3x
  • (2)Hammerfall.w3x
2v2
- Shatter Exile, Rusty Creek
+ Synergy, Goldshire
  • (4)TwistedMeadows_S2_v1.1.w3x
  • (4)LostTemple_S2.w3x
  • (6)GnollWood.w3x
  • (4)TurtleRock_S2.w3x
  • (4)PhantomGrove_S2_v2.0.w3x
  • (4)HillsbradCreek_S2.w3x
  • (4)TidewaterGlades_S2_v1.1.w3x
  • (4)Synergy_S2.w3x
  • (4)KingAndCountry_S2_v1.3.w3x
  • (4)Goldshire.w3x
3v3
- BloodstoneMesa, StranglethornVale, Guardians
+ Wellsprings, Typhoon, ScorchedBasin
  • (6)Wellspring.w3x
  • (6)Typhoon.w3x
  • (6)ScorchedBasin.w3x
  • (6)Monsoon_LV.w3x
  • (6)RuinsOfStratholme.w3x
  • (6)UpperKingdom.w3x
  • (8)Mur’gulOasis_LV.w3x
  • (6)ThunderLake_LV.w3x
  • (8)Battleground_LV.w3x
  • (6)GnollWood.w3x
4v4
- Royal Gardens, Nightopia, Ferocity, Wellspring Temple
+ Battleground, FullscaleAssault, Ekrezem Maze, Emerald Gardens
  • (8)GolemsInTheMist_LV.w3x
  • (8)MarketSquare.w3x
  • (8)Sanctuary_LV_S2.w3x
  • (8)Northshire_S2.w3x
  • (8)Feralas_S2.w3x
  • (8)PaintedWorld_S2.w3x
  • (8)Battleground_LV.w3x
  • (8)FullScaleAssault.w3x
  • (8)EkrezemsMaze_S2_v1.1.w3x
  • (12)EmeraldGardens.w3x

Обзор патча

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36
Ничего нового не завезли, просто цифры поменяли )
Replies (1)
6
Anime Chan, так это и называется баланс/патч
49
А перевести сложно было?
Replies (4)
25
N7 Molot, сам ищу кнопку перевода на русский на сайте, не получается. И эта не работает, все равно патчноут инглиш :D
Uploaded files
25
(хотя кому эти цифры тут нужны. Кому нужно - шарят в инглише, в сленге варика)
49
konvan5, эт точно
38
konvan5, купи нам сервис с API перевода
Replies (1)
25
jasonrus96, да чего плакать то, ну понерфили немного Нежить, будем теперь на эльфах катать
21
ничего для модмейкинга
ясно
тупо отбитые
19
Из всей вереницы изменений смешит, на самом деле, фроствирм. Неиграбельный юнит, которого ранее обкорнали с 10 до 3 секунд замедления по героям, но все ещё подвергается тонкой настройке))
Не, он, конечно, играбельный в командных забегах, но то, что с ним делают в рефе, выглядит странным. Либо я не понимаю сути фроствирма.
В ск2 восхитительным образом решали проблему с минами, сделав их по-особенному зависимыми от армори. Может, что-то такое и вирмам выдать? При наличии жертвенника (ведь теперь бонеярд от него не зависит) доступной делать некую абилку / улучшать замедление?
21
Из всей вереницы изменений смешит, на самом деле, фроствирм. Неиграбельный юнит
а то что в это кто-то играет не смешит ?
Replies (1)
38
PROSHELDOTU, да нормально туда все пересели. Гейминг и киберспорт сообщества не стоит списывать со счетов
25
Там ещё мелкие патчи после основного залетели. Коротко о приключениях индусов-балансеров:
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