Обновление Warcraft III: Reforged 1.36.2

Спустя почти два месяца публичного тестирования и жарких обсуждений, Blizzard выкатили долгожданный патч 1.36.2 на LIVE клиент.
Кратко: ничего для модмейкинга, пару рандомных багфиксов, и милишники наныли нерф нежити.

Итоговый патчноут

Balance Changes

Human
  • Polymorph can now target Heroes (1.5 second duration)
  • Arcane Tower hero feedback reduced from 16 to 14
  • Knights and Sundering Blades no longer require Lumber Mill to build
  • Sundering Blades now requires an upgrade again
  • Sundering Blades upgrade cost increased from 100/100 to 100/150
  • Flame Strike channel time reduced from 0.9 to 0.8 seconds
  • Control Magic mana per Summoned Hitpoint reduced from 45 to 35
  • Control Magic cost increased from 25 to 40
  • Dragonhawk Rider base damage increased from 17 to 19
Orc
  • Troll Headhunter base damage reduced from 22 to 21 (Berserkers base damage remains 22)
  • Healing Wards mana cost reduced from 200 to 150
  • Tauren move speed increased from 270 to 290
  • Serpent Ward Level 3 Base Damage reduced from 47 to 45
  • Demolisher movement speed increased from 220 to 240
Night Elf
  • Searing Arrows damaged changed to 10/24/40 to 12/24/48 (10/20/30)
  • Starfall duration duration reduced from 45 to 30
  • Starfall damage increased from 50 to 60 per wave
  • Vorpal Blades research time reduced from 60 to 45 seconds
  • Moon Well Regeneration increased from 1.35 to 1.45
  • Well Spring regeneration mana bonus reduced from 125 to 100
  • Fan of Knives Target changed from 5/6/7 to 6/6/6 (max damage 375/750/1330 to 420/780/1200)
  • Fan of Knives damage changed from 75/125/190 to 70/130/200
  • Wisp HP increased from 120 to 125
  • Glaive Thrower movement speed increased from 220 to 240
Undead
  • Anti-magic Shell can no longer be dispellable by Devour Magic
  • Haunted Goldmine build time reduced from 110 to 105
  • Nerubian Tower Damage type changed from Normal to Piercing
  • Ghoul Frenzy research time increased from 45 to 50 seconds
  • Ghoul Frenzy movement speed bonus reduced from 80 to 60
  • Curse Duration reduced from 120/60 to 60/30
  • Cripple can now target mechanical units
  • Scroll of Healing removed from the Tomb of Relics
  • Wand of Negation added to the Tomb of Relics (2 Charges, 150 Gold, 5-second cooldown - Available at tier 2) (If this turns out to be too oppressive we will hotfix the requirement back in)
  • Meat Wagon speed increased from 220 to 240
  • Frost Nova slow duration reduced from 4/6/8 to 4/5/6 (units only - heroes remain unchanged)
  • Cryptlord Impale mana cost reduced from 100 to 90
  • Death and Decay mana cost reduced from 250 to 200
  • Web upgrade cost reduced from 150/150 to 100/100
  • Boneyard cost reduced from 175/200 to 150/200
  • Frost Wyrm Freezing Breath lumber cost reduced from 275 to 225
  • Frost Breath duration on Heroes increased from 3 to 4 seconds (Frost Wyrm Slow)
  • Abomination base damage increased from 32 to 34
Neutral
  • Volcano building damage factor reduced from 3 to 2
  • Soulburn damage reduction increased from -50% to -75%
  • Soulburn hero duration increased from 7/8/9 to 8/9/10
  • Tornado speed increased from 75 to 150
  • Mana Shield activation cost reduced from 25 to 10
  • Goblin Zeppelin food cost increased from 0 to 1
Items
  • Ankh of Reincarnation delay reduced from 7 to 5 seconds
  • Glove of Haste attack speed increased from 15% to 18%
  • Circlet of Nobility cost increased from 175 to 200
Creeps
  • Sleep no longer targets heroes
  • Sleep duration reduced from 10 to 8
  • Sleep cooldown increased from 6 to 10 seconds
  • Sleep cost reduced from 125 to 100
  • Dark Troll High Priest now has Abolish Magic
  • Enforcer and Bandit Lord no longer have Shadow Meld and will sleep at night
  • Rogue Wizard can now sleep
  • Enforcer HP increased from 500 to 600
  • Rune of Speed duration reduced from 60 to 20 seconds
  • Infernal Contraption move speed increased from 180 to 200
  • Infernal Juggernaut move speed increased from 180 to 200
  • Infernal Machine move speed increased from 180 to 200
  • Mana Burn value reduced from 100 to 50
  • Force of Nature summons reduced from 3 to 2
  • Force of Nature mana cost reduced from 175 to 100
  • Pulverized (Sea Giant) reduced from 40/20 to 30/15
  • Cripple reduced from 60/10 to 20/10
  • Cripple cost reduced from 175 to 125 mana
  • Centaur Archer armor type changed from heavy to medium
  • Centaur Impaler armor type changed from heavy to medium (HP increased from 350 to 400)
  • Centaur Sorcerer armor type changed from heavy to medium

Bugfixes

  • Fixed an issue where using Ancestral Spirit on a corpse that is being cannibalized would cause the client to crash
  • Fixed an issue where players would sometimes fail to join an automatch game
  • Fixed an issue where ping was displaying incorrectly in the custom game list
  • Fixed an issue where wins were not being counted in ranked (mostly seen in FFA but could still happen in all modes)
  • Fixed an issue where FFA matches would not create in ranked play

Tournaments

  • We are updating the tournament schedule to have more 1v1 and 2v2 during the week and a 3v3 tournament on Sundays and removing 4v4 from the tournament pool

Map Pool Updates

1v1
- Springtime
+ Tidehunters
  • (4)TwistedMeadows_S2_v1.1.w3x
  • (2)EchoIsles_S2_v2.2.w3x
  • (4)TurtleRock_S2.w3x
  • (4)LostTemple_S2.w3x
  • (2)LastRefuge_S2_v1.5.w3x
  • (2)NorthernIsles_S2.w3x
  • (2)ConcealedHill_S2.w3x
  • (2)TerenasStand_LV.w3x
  • (2)Tidehunters.w3x
  • (2)Hammerfall.w3x
2v2
- Shatter Exile, Rusty Creek
+ Synergy, Goldshire
  • (4)TwistedMeadows_S2_v1.1.w3x
  • (4)LostTemple_S2.w3x
  • (6)GnollWood.w3x
  • (4)TurtleRock_S2.w3x
  • (4)PhantomGrove_S2_v2.0.w3x
  • (4)HillsbradCreek_S2.w3x
  • (4)TidewaterGlades_S2_v1.1.w3x
  • (4)Synergy_S2.w3x
  • (4)KingAndCountry_S2_v1.3.w3x
  • (4)Goldshire.w3x
3v3
- BloodstoneMesa, StranglethornVale, Guardians
+ Wellsprings, Typhoon, ScorchedBasin
  • (6)Wellspring.w3x
  • (6)Typhoon.w3x
  • (6)ScorchedBasin.w3x
  • (6)Monsoon_LV.w3x
  • (6)RuinsOfStratholme.w3x
  • (6)UpperKingdom.w3x
  • (8)Mur’gulOasis_LV.w3x
  • (6)ThunderLake_LV.w3x
  • (8)Battleground_LV.w3x
  • (6)GnollWood.w3x
4v4
- Royal Gardens, Nightopia, Ferocity, Wellspring Temple
+ Battleground, FullscaleAssault, Ekrezem Maze, Emerald Gardens
  • (8)GolemsInTheMist_LV.w3x
  • (8)MarketSquare.w3x
  • (8)Sanctuary_LV_S2.w3x
  • (8)Northshire_S2.w3x
  • (8)Feralas_S2.w3x
  • (8)PaintedWorld_S2.w3x
  • (8)Battleground_LV.w3x
  • (8)FullScaleAssault.w3x
  • (8)EkrezemsMaze_S2_v1.1.w3x
  • (12)EmeraldGardens.w3x

Обзор патча

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1
36
1 month ago
1
Ничего нового не завезли, просто цифры поменяли )
Replies (1)
0
7
1 month ago
0
Anime Chan, так это и называется баланс/патч
4
48
1 month ago
4
А перевести сложно было?
Replies (4)
0
24
1 month ago
Edited by konvan5
0
N7 Molot, сам ищу кнопку перевода на русский на сайте, не получается. И эта не работает, все равно патчноут инглиш :D
Uploaded files
0
24
1 month ago
0
(хотя кому эти цифры тут нужны. Кому нужно - шарят в инглише, в сленге варика)
0
48
1 month ago
0
konvan5, эт точно
0
37
1 month ago
Edited by ScorpioT1000
0
konvan5, купи нам сервис с API перевода
0
8
1 month ago
0
уже плакать хочется.
Replies (1)
2
23
1 month ago
2
jasonrus96, да чего плакать то, ну понерфили немного Нежить, будем теперь на эльфах катать
1
22
1 month ago
1
ничего для модмейкинга
ясно
тупо отбитые
0
18
1 month ago
0
Из всей вереницы изменений смешит, на самом деле, фроствирм. Неиграбельный юнит, которого ранее обкорнали с 10 до 3 секунд замедления по героям, но все ещё подвергается тонкой настройке))
Не, он, конечно, играбельный в командных забегах, но то, что с ним делают в рефе, выглядит странным. Либо я не понимаю сути фроствирма.
В ск2 восхитительным образом решали проблему с минами, сделав их по-особенному зависимыми от армори. Может, что-то такое и вирмам выдать? При наличии жертвенника (ведь теперь бонеярд от него не зависит) доступной делать некую абилку / улучшать замедление?
0
22
1 month ago
0
Из всей вереницы изменений смешит, на самом деле, фроствирм. Неиграбельный юнит
а то что в это кто-то играет не смешит ?
Replies (1)
1
37
1 month ago
1
PROSHELDOTU, да нормально туда все пересели. Гейминг и киберспорт сообщества не стоит списывать со счетов
0
23
4 weeks ago
Edited by Makeba
0
Там ещё мелкие патчи после основного залетели. Коротко о приключениях индусов-балансеров:
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