Добавлен judash137,
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I give a wise option, too much light and white textures just ruin your explosion, all we need here is some thing dark to rise the contrast of the model ! With too much light and sunlight, all you can see isn't the red fire, just white and yellow color !
this error appears as a result of using light emitter (ambience color animation exactly)
Have you modified the model? This error can be easily improved by optimization with canonization in Mdlvis, but after next light emitter modification it appears again.
Отредактирован WebSter