Yesterday we sorted out an error with the user prizraknadache there is an error on the stream so that you can load the model in the mdx extension and work with it in Blender.
For some reason, the plugin that was rewritten for Blender 3.4 by tw1lac does not take into account the pelvis bone model. Because of this, the model breaks in half.
The model really works. To do this, let's launch the War3 Model Editor 1.05 program and make sure of this.
In the Wa3 Model Editor 1.05 program, create a bone and enter any name (click on Bone_Bip01) and let's move it between Bone_Bip01 and Bip01 Pelvis.
Bip01 Pelvis will also need to be moved to the right.
As you can see, the model works fine in Blender version 3.6.1 and you can work with it and export it.
I advise you to use at least Blender version 3.6.1 or up to 4.0 which the author added support for the plugin.
А так годнота)
Ред. ScorpioT1000