local real x = GetLocationX(loc) + dist * Cos(angle * bj_DEGTORAD)
local real y = GetLocationY(loc) + dist * Sin(angle * bj_DEGTORAD)
call MoveLocation(loc, x, y)
return loc
endfunction…
В случае успеха возвращает true.
Автор - Warden
if IssueNeutralTargetOrder(GetOwningPlayer(ToUnit), FromShop, "smart", ToUnit) or IssueTargetOrder(FromShop, "smart",…













WarCraft 3