Hero SILENCER Hero Animated
Advanced statistics
Affiliation: Sentinel
Attack Animation: 0.5 / 0.5
Damage: 43 - 57
Casting Animation: 0.3 / 0.51
Armor: 1.24
Base Attack Time: 1.7
Movespeed: 300
Affiliation: 1000
Attack Range: 600
Sight Range: 1800 / 800
Curse of the Silent
Afflicts enemies with the Curse of the Silent. The target will lose hp and mana per second until it casts a spell.
Notes • Damage type: magical• It will be removed when the target dies or begins the effect of a spell.
Glaives of Wisdom
Nortrom's Glaives are enchanted by his experience in magic. Dealing extra damage based on his Intelligence.
Notes • Damage type: pure• Glaives of Wisdom is an Orb Effect and Buff Placer.
Last Word
Causes any unit under the effect of this aura to become silenced after it finishes casting a spell.
Notes • Channeling skills will activate this even if they are canceled.• Silencer will permanently steal 1 Intelligence from any enemy hero that dies within 750 range.• If Silencer is the killer, he will steal 2 Intelligence instead.• The -stats (-st) command can be used to know how much Intelligence you gained through this skill.

Global Silence
Stops all enemies on the map from casting spells.
Notes • This skill works on invisible units.• Silence works on magic immune units.• Game-wide sound is muted when Global Silence is used.
Hero Introduction
The Silencer is among the minority of intelligence heroes who rely on their physical attack to take down enemy heroes. Although Curse of the Silent deals surprisingly good damage to unprepared opponents, the Silencer's real power lies in his Glaives of Wisdom. With powerful intelligence items, the Silencer is capable of easily out-damaging many strength and agility heroes who focus on their physical attacks. Since he needs powerful items to be effective, the Silencer is best utilized by players who enjoy killing a lot of creeps and getting as much gold as possible. Both of his silencing abilities are very useful in combat, especially against enemy spellcasters who like to cast a lot of spells in quick succession. Last Word is an offensive aura which silences enemies after they cast a spell. This will completely ruin the deadly combos of a lot of dangerous spellcasters, making the Silencer an excellent counter to this type of enemy. Global Silence is perhaps his most powerful spell when used at the proper moment. If cast at the beginning of a large battle, this spell can mean the difference between an easy victory and a crushing defeat.
Background story
Hailing from the magical community of Quel'Thalas, Nortrom is one of the strongest Elven warriors defending the integrity of the lands. Mastering the ancient art of glaive-throwing, and combining it with the volatile nature of the Blood Elves' arcane magic, he is able to disrupt the magical energies in his enemies. By binding his magical powers to his glaive, he is able to cause damage beyond devastation, gaining intelligence from every kill. Concentrating all his energies, he can cause chaos within his enemies' magical pools, making them unable to cast spells. He is determined to fend off the Scourge and their demon magic until he has breathed his last.