Hero PHOENIX Hero Animated
Advanced statistics
Affiliation: Sentinel
Attack Animation: 0.35 / 0.633
Damage: 54 - 64
Casting Animation: 0.1 / 0.5
Armor: 0
Base Attack Time: 1.7
Movespeed: 290
Affiliation: 1100
Attack Range: 500
Sight Range: 1800 / 800
Icarus Dive
Phoenix dives forward in an arc with a fixed distance in the targeted direction, dealing damage and disarming any units he comes into contact with, and then orbiting back to his original position.
Notes • (*) Travel duration / Disarm duration• Damage type : magical• The HP cost (10% of your current HP) is direct HP removal.• Phoenix's trajectory has a 1400 length and 500 width.• You can end the dive manually by pressing the hotkey again.• Casting any spell, using any item, or getting disabled will also end the dive.• Trees are destroyed in Phoenix's trajectory.
Fire Spirits
Born out of his own life force, Icarus creates 4 fire spirits to fly alongside him. Each spirit slowly grows in power and can be used to damage his enemies or heal his allies.
Notes • (*) Heals allied units and damages enemy units in a 400 AoE around an exploding spirit.• Damage type: magical• The HP cost (10% of your current HP) is direct HP removal.• At the end of the duration, or when Phoenix dies or casts Supernova, the spirits will sacrifice themselves on the spot, dealing their heal/damage.• The spirits grow to their full power linearly during 10 seconds.• If you target the spirits, units in a 400 AoE around both the spirits and Phoenix are affected (a unit in both AoEs is affected only once)
Sun Ray
Drawing from his own inner fire, Icarus expels a huge beam of light at the cost of his own life energy. The beam damages enemies for a percentage of their life.
Notes • The spirits will move at 900 ms toward the target.

Supernova
The Phoenix willingly ends his current life for the chance to be reborn. Transforms into a burning sun that scorches enemies in a huge area.
Notes • (*) AoE around the ray / AoE around the main target• Damage type : pure• The HP cost (20% of your current HP) is direct HP removal.• The ray will stop at the first hero it finds and burn an area around it.• The maximum distance of the ray is 1150.• Upon casting, Phoenix loses the ability to move and to attack, but can use a subability to drift in the direction of the ray.• Clicking on the ground causes Phoenix to slowly aim the ray in the direction you clicked. (turn rate : 50 degrees per second)• This ability can be toggled off.• It will automatically stop if Phoenix lacks mana, casts Supernova, or if he is stunned or silenced.• Phoenix cannot drop items or use any targeted item ability during Sun Ray.
Hero Introduction
Coming soon.
Background story
Ancient scriptures spoke of seven sacred emanations of light, and of their convergence in great conflict. The collision of these rays upon the mortal realm created a pyre of the highest purity, giving birth to the mythical Phoenix. As a manifestation of divine flames, Icarus can discharge either flames of death and destruction, or of life and healing. The concentrated beam of energy that he can emit can incinerate whole armies from across the battlefield. Unafraid to utilize his own life-force in order to vanquish his enemies, Icarus can also harness the direct power of the sun to create a stellar explosion.