Submitted by Vinz
Uploaded: 04 Dec, 2023
Last edited: 16 Apr, 2024
Source:
https://www.hiveworkshop.com/threads/garrison.351797/
Tags: Building, Human
Filesize: 344.31 KB
Filesize: 326.17 KB
Model file: SBGarrison.mdx
The following files need these exact import locations in the Import Manager:
Animations:
Filesize: 9.08 KB
Import paths:
Filesize: 9.06 KB
Import paths:
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Commissioned for Spellbringers by Bawbz. Check out the project's YT channel. Media
05.12.23 - Uploaded 21.12.23 - Texture pathing for Order Flag modified to be more in line with my current standards 29.12.23 - Fixed very rare animation issue caused by MdlxConv 1,04, and added icon
Magos' Model Editor
If a.) the model/s present an error regarding a ribbon emitter upon opening, or b.) the models go blank in-game after editing them in Magos', use MdlxConv to convert the uncorrupted file to MDL, edit the model as you wish, and then convert back to MDX before importing. If c.) the model/s refuse to open in MDL due to particle priority planes; remove those lines using a text editor (search for those keywords) and restore them after making your changes. In-Game If models with omnilights light up the whole map after conversion, make sure you're using version 1.04 of MdlxConv. |
Don't forget to credit the author.