Frost Bolt

Submitted by Vinz

Uploaded: 27 Feb, 2024

Last edited: 16 Apr, 2024

Source:

https://www.hiveworkshop.com/threads/frost-bolt.352867/

Tags: Effect, Missile, Human

Filesize: 316.12 KB

Frost Bolt

Filesize: 158.55 KB

Model file: FrostBoltV1.mdx

The following files need these exact import locations in the Import Manager:

Animations:

Frost Bolt Rain

Filesize: 157.57 KB

Model file: FrostBoltRainV.mdx

The following files need these exact import locations in the Import Manager:

Animations:

Description



Support me or shop for UI and more!




Commissioned for Particle Party by @Antares. Check out the project's YT channel.

Media

27.02.24
- Uploaded



NO‎TESCREDIT
  • No need to change import paths for custom textures. You can import the entire folder (Ctrl + Shift + I) through the Import Manager.
Give credits if you use my resources in your map.

You may repost my models or incorporate them in your 3D creations, as long as you observe proper attribution by crediting me and linking to this bundle.
Magos' Model Editor
If a.) the model/s present an error regarding a ribbon emitter upon opening, or b.) the models go blank in-game after editing them in Magos', use MdlxConv to convert the uncorrupted file to MDL, edit the model as you wish, and then convert back to MDX before importing. If c.) the model/s refuse to open in MDL due to particle priority planes; remove those lines using a text editor (search for those keywords) and restore them after making your changes.

In-Game
If models with omnilights light up the whole map after conversion, make sure you're using version 1.04 of MdlxConv.

Don't forget to credit the author.