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wc3-ts-template

An easy to use template to get you started coding in TypeScript for Warcraft III maps.

Setup Guide: Getting Started.

Features

  • TypeScript API and wrappers for most handles (w3ts)
  • Support for object data manipulation (read/write) (war3-objectdata)
  • Evalute code at compile-time and embed the results into your map. (war3-transformer)
  • Build w3x archives from your project's map folder.
  • Work on your map in the World Editor while also coding in TypeScript.
  • Automatically create definitions for global variables generated by the World Editor such as regions, cameras, or preplaced units.
  • Works on Windows and Mac OS out of the box and with a couple modifications it works on Linux as well.