Skip to content

Releases: UnryzeC/WFE-Release

WFE v3.1.11.68

12 Apr 08:58
b56ecd8
Compare
Choose a tag to compare

Release

  1. Fixed Mouse Lock not properly working with Top (in borderless mode) and Bottom (in both modes) parts of the window.
  2. Added PT (Portuguese) language, thanks nuzamacuxe.

WFE v3.1.11.67

10 Apr 09:58
6396b16
Compare
Choose a tag to compare

Release

  1. Fixed Heroes binds not selecting paused heroes.
  2. Fixed incorrect Registry id for maxfps (it does not really affect anything, but still, thanks to DiX998 for finding this issue).
  3. Fixed WFE binds with/without autocast clicking "through" minimap and moving camera to that spot. (Note: this does not fix the basic normal clicks, since again, those are caused by Blizzard's problematic click handling).
  4. Fixed lockfb registry Id on 1.28f, its ID apparently was changed on 1.28a and above.
    Note: this id change was hitting Lighting option instead.
  5. Fixed Buff Duration text size not changing if "Draw Indicator" was disabled.
  6. WFEApp's size was adjusted to 600pixels.
  7. WFEApp's height can now be resized.
  8. Some buttons in main menu were slightly shrinked to fit the new size.

WFE v3.1.10.65

21 Feb 07:18
6396b16
Compare
Choose a tag to compare

Release

WFE 3.1.10.65

  1. Major code refresh/remake for a minor performance uplift, this could create some new fatal errors (but highly unlikely).
  2. Fixed Fatal Error whenever decaying unit was selected via Unit Autoselection/Selection.
    Note: this time for sure. :/
  3. Fixed "Enable" flag in Hero Binds always defaulting to true.
  4. "Profiles" folder will be automatically created, if it did not exist at all, or if for some reason it was not moved by user/updater.

WFE v3.1.9.62

15 Feb 09:41
6396b16
Compare
Choose a tag to compare

Release

  1. Fixed Fatal Error whenever decaying unit was selected via Unit Autoselection/Selection.
  2. Added Enable setting in Heroes Section, by default this option is disabled.
    Note 1: this was added to offset some weird Platforms that use 1.28f that for some reason cause the game to crash.
    Note 2: this does NOT happen on pure 1.28f.
  3. Fixed Default Profile not being selected on first launch, causing fake errors.
  4. Profiles can now be renamed, once you press Enter, its name will update, while retaining previous settings.
    Note: WFEConfigDefault.ini CAN be removed/renamed too, but it's not advised to do so.
  5. Fixed negative HP values, when unit would exceed int32 hp limit (aka. 2,147,483,647).
    Note: yes, there are horrendous maps that use such values for no apparent reason.
  6. Updated Chinese localisation (thanks EdgarL).

WFE v3.1.8.59

10 Feb 09:01
6396b16
Compare
Choose a tag to compare

Release

  1. Added "Auto-Update" in Graphics Section.
  2. All Graphics related options now also use GRAPHICS section in config.
  3. Added Profile Combo Box in Main Section.
    Note: Now you can switch between profiles.
  4. Profiles can be added (created) via "+" and removed via "-" buttons near Profile label.
  5. Adding/Removing/Changing profiles will also update settings for all Warcraft 3 processes to the newly selected Profile.
  6. Added Heroes section in Key Binds.
    Note: this option overrides default F1-F7 logic, allowing you to remap or disable them.
  7. Added Camera Move Timeout option in Heroes Section. This controls how much time you have for tapping (double key pressing) to cause camera movementt towards hero.
  8. Added Camera Move Control option in Heroes Section. This allows you to select one of three modes: Tap (original and default), press and hold.
  9. Fixed Fatal Error if Unit Select/Autoselect was used on a removed unit.

WFE v3.1.7.56

01 Feb 14:07
f6e610e
Compare
Choose a tag to compare

Release

  1. Fixed FPS Limiter option base setting, it was not correctly reading/resetting, if previous option was not "Off".
  2. Fixed broken Map Size Limit Remover on 1.27a

WFE v3.1.7.55

31 Jan 10:49
865cd1c
Compare
Choose a tag to compare

Release

  1. Fixed not working map size limit remover for patches 1.27b and 1.28f.
  2. Fixed 16:10 resolution not being auto-detected.
    Note: 16:10 will use 16:9 data.
  3. Changed "Status" text to "FPS Unlocker".
  4. Removed "New" and "Legacy" options from FPS Unlocker, as Legacy no longer does anything.
    Note: now it's back to On/Off option. To actually limit FPS to your screen refresh rate, please use V-Sync.
    Note 2: V-Sync only works with DirextX9 and is automatically activated on patches 1.26a and lower as they use DirectX8 by default.
  5. Fixed "broken" UI in Replay mode, now it's fully resizing/redrawing itself as in normal games.

WFE v3.1.6.54

24 Jan 09:30
865cd1c
Compare
Choose a tag to compare

Release

  1. Fixed Cooldown UI and Buff UI refresh time not setting to lower than 100.
  2. Moved Upgraded UI to its own section, due to a massive overhaul.
  3. Added Auto Detect Aspect Ratio flag option to Upgraded UI section.
  4. Added Aspect Ratio combobox option to Upgraded UI section.
  5. Default Aspect Ratio of Upgraded UI has been set to 16:9.
    Note: 4:3 for now uses 16:9 values, as I cannot really test 4:3.
  6. Fixed broken CCoccupUI with night elf gold mines.
  7. Fixed Buff UI not recreating after first map.
  8. Added Fast Menu setting to Settings Section.
    Note: this simply makes page transitions nearly instant, no more .67 to 1. waits between pages!
    Note: thanks fenathesnake for the idea.
  9. Added Slim Cursor option to Upgraded UI section.
    Note: this now will also work in main menu and can be adjusted with Aspect Ratio option.
  10. Check Updates option in WFE now is "Off" by default.
    Note: this was done for Windows 7 users, on which WebClient no longer works, as Microsoft has abandoned support for this OS.

WFE v3.1.5.49

19 Jan 13:10
51e62f3
Compare
Choose a tag to compare

Release:

  1. Added "Move Camera" flag to "Save Unit" section, which has 3 states:
    1. Off.
    2. Always. Meaning it will move the camera when autoselect is on or when hotkey was issued.
    3. On Key. Meaning it will move the camera when and only when the hotkey was issued.
  2. Fixed accidentally broken support for 1.27a.
  3. Updated Chinese localisation. (thanks EdgarL).
  4. BuffBar Section renamed into Buff UI.
  5. Buff UI Section reworked completely and now it's similar to Cooldown UI in terms of control.
  6. Added new options to Buff UI Section:
    1. Show Indicator - this will draw a duration indicator, like in Diablo 3. (This will currenly only work, if Upgraded Buff Bar is enabled).
    2. Enable Fade - this will enable/disable the blinking (fading) animation of buffs. (By default it's turned on).
    3. Refresh Time (ms) - this, like in Cooldown UI will control the frequency of Buff updates.
    4. Text Size - this, like in Cooldown UI, will control the text size of the duration time. (This will currenly only work, if Upgraded Buff Bar is enabled).
    5. Draw Aura Duration - when enabled, this will draw duration for buffs that were acquired through auras.
  7. Buff UI is now in a separate configuration section, namely BUFFUI akin to COOLDOWNUI.
  8. Buff UI will also accurately draw total DoT duration (since these buffs are also 2 second long, that get refreshed every 1 second until the original buff is over, which is not drawn).
  9. Reworked Cooldown UI Section and moved it to Interface Section.
  10. Fixed issue with Leaderboards being always drawn/hidden when Leaderboard option was enabled/disabled, which was bypassing whatever was set by the currently playing map.

WFE v3.1.4.47

09 Jan 15:08
51e62f3
Compare
Choose a tag to compare

Release

  1. Whole UI has been reworked and brought to nearly identical level with Reforged.
  2. Cursor size has been adjusted to the widescreen.
  3. Fixed cooldown not being drawn for enemy shops that can be accessed.
  4. Graphics settings are no longer automatically updated, a separate button has been added in WFEApp.exe, press "Refresh Graphics Settings" button each time you wish to enable/disable DirectX9 or V-Sync.
  5. Buff Duration text priority lowered from 10000 to 5000, now cursor will be drawn over it.
  6. Updated Buff Bar for Upgraded Interface, now it's more compact.
  7. Decreased default font size of Buff Duration Draw text frame from .013 to .0105.
    Note: this change is "reverted" if Upgraded Buff Bar option is enabled, as it doesn't need font size limit.
  8. Increased the size of the Buff Icons for when Upgraded Buff Bar is enabled.