then
GetTriggerPlayer
set
set
loop
exitwhen
call
TriggerSleepAction
set
endloop
RemoveLocation
else
then
set
call
DestroyGroup
else
then
GetTriggerPlayer
GetEventPlayerChatString
RemoveLocation
else
then
GetTriggerPlayer
Condition
call
DestroyGroup
RemoveLocation
else
then
GetEventPlayerChatString
else
then
Condition
else
then
false
else
then
GetEventPlayerChatString
else
then
Condition
else
then
call
else
then
GetEventPlayerChatString
else
then
set
set
loop
exitwhen
call
TriggerSleepAction
set
endloop
ForForce
else
then
GetTriggerPlayer
ForForce
RemoveLocation
else
then
call
else
then
call
else
endif
endif
endif
endif
endif
endif
endif
endif
endif
endif
endif
endif
endif
endif
endif
