local
GetHandleId
integer
then
SetHeroStr
GetOwningPlayer
then
SetHeroAgi
GetOwningPlayer
then
SetHeroInt
GetOwningPlayer
then
SetHeroStr
GetOwningPlayer
SetHeroAgi
GetOwningPlayer
SetHeroInt
GetOwningPlayer
then
loop
then
GetOwningPlayer
RemoveSavedInteger
then
GetOwningPlayer
RemoveSavedInteger
then
GetOwningPlayer
RemoveSavedInteger
else
GetOwningPlayer
RemoveSavedInteger
GetOwningPlayer
RemoveSavedInteger
GetOwningPlayer
RemoveSavedInteger
endif
set
exitwhen
endloop
endif
