GetTriggerPlayer
GetPlayerId
loop
then
then
GetPlayerId
GetPlayerId
DestroyTrigger
GetPlayerId
else
GetPlayerState
GetPlayerId
CreateTrigger
TriggerRegisterPlayerStateEvent
TriggerAddAction
endif
endif
else
GetPlayerId
GetPlayerId
DestroyTrigger
GetPlayerId
else
GetPlayerState
GetPlayerId
CreateTrigger
TriggerRegisterPlayerStateEvent
TriggerAddAction
endif
endif
endif
endif
set
exitwhen
endloop
