GetTriggerPlayer
GetPlayerId
boolean
boolean
boolean
integer
GetTriggerPlayer
loop
then
set
else
false
SetPlayerAlliance
endif
set
exitwhen
endloop
GetTriggerPlayer
else
loop
GetPlayerAlliance
then
set
else
true
SetPlayerAlliance
endif
set
exitwhen
endloop
GetTriggerPlayer
endif
set
set
null
