CreateSound
SubString
SubString
SubString
SubString
SubString
GetPlayerId
CreateGroup
CreateGroup
integer
integer
local
local
SubString
SetPlayerState
SubString
SetPlayerState
SubString
call
SubString
false
SubString
DisplayTextToPlayer
DisplayTextToPlayer
DisplayTextToPlayer
DisplayTextToPlayer
SubString
SetMapFlag
SubString
SetMapFlag
SubString
SetMapFlag
SetMapFlag
SetMapFlag
SubString
SetMapFlag
SetMapFlag
SubString
loop
exitwhen
Player
Player
Player
set
endloop
SubString
loop
exitwhen
Player
Player
Player
set
endloop
call
call
call
SubString
SubString
SubString
SubString
SubString
SubString
SubString
SubString
SubString
SubString
SubString
SubString
SubString
SubString
SubString
SubString
loop
exitwhen
Player
Player
Player
set
endloop
call
SubString
SetPlayerName
SubString
SetPlayerState
SetPlayerState
SubString
SetPlayerColor
SubString
SubString
SubString
call
SubString
false
SubString
call
SubString
call
SubString
DisplayTimedTextToPlayer
SubString
SetPlayerState
SubString
SetPlayerState
SubString
SetPlayerState
SetPlayerState
SubString
SetPlayerColor
SubString
SetPlayerName
SubString
SubString
SubString
ForceAddPlayer
call
SubString
ForceRemovePlayer
SubString
DoNotSaveReplay
SubString
SubString
SubString
DisableTrigger
SubString
call
SubString
call
SubString
CreateTrigger
Rect
call
SubString
TriggerAddAction
SubString
TriggerAddAction
SubString
TriggerAddAction
SubString
TriggerAddAction
SubString
TriggerAddAction
SubString
TriggerAddAction
SubString
TriggerAddAction
SubString
TriggerAddAction
SubString
TriggerAddAction
SubString
TriggerAddAction
SubString
TriggerAddAction
SubString
TriggerAddAction
SubString
TriggerAddAction
SubString
TriggerAddAction
SubString
TriggerAddAction
endif
SubString
DisplayTimedTextToPlayer
DisplayTimedTextToPlayer
DisplayTimedTextToPlayer
DisplayTimedTextToPlayer
DisplayTimedTextToPlayer
DisplayTimedTextToPlayer
DisplayTimedTextToPlayer
DisplayTimedTextToPlayer
SubString
DisplayTimedTextToPlayer
DisplayTimedTextToPlayer
DisplayTimedTextToPlayer
DisplayTimedTextToPlayer
DisplayTimedTextToPlayer
DisplayTimedTextToPlayer
DisplayTimedTextToPlayer
DisplayTimedTextToPlayer
SubString
DisplayTimedTextToPlayer
DisplayTimedTextToPlayer
DisplayTimedTextToPlayer
DisplayTimedTextToPlayer
DisplayTimedTextToPlayer
DisplayTimedTextToPlayer
DisplayTimedTextToPlayer
DisplayTimedTextToPlayer
DisplayTimedTextToPlayer
DisplayTimedTextToPlayer
DisplayTimedTextToPlayer
SubString
DisplayTimedTextToPlayer
DisplayTimedTextToPlayer
DisplayTimedTextToPlayer
DisplayTimedTextToPlayer
DisplayTimedTextToPlayer
DisplayTimedTextToPlayer
DisplayTimedTextToPlayer
DisplayTimedTextToPlayer
SubString
DisplayTimedTextToPlayer
DisplayTimedTextToPlayer
DisplayTimedTextToPlayer
DisplayTimedTextToPlayer
DisplayTimedTextToPlayer
DisplayTimedTextToPlayer
DisplayTimedTextToPlayer
DisplayTimedTextToPlayer
DisplayTimedTextToPlayer
DisplayTimedTextToPlayer
DisplayTimedTextToPlayer
SubString
DisplayTimedTextToPlayer
DisplayTimedTextToPlayer
DisplayTimedTextToPlayer
DisplayTimedTextToPlayer
DisplayTimedTextToPlayer
DisplayTimedTextToPlayer
DisplayTimedTextToPlayer
DisplayTimedTextToPlayer
DisplayTimedTextToPlayer
DisplayTimedTextToPlayer
SubString
DisplayTimedTextToPlayer
DisplayTimedTextToPlayer
DisplayTimedTextToPlayer
DisplayTimedTextToPlayer
DisplayTimedTextToPlayer
DisplayTimedTextToPlayer
DisplayTimedTextToPlayer
DisplayTimedTextToPlayer
DisplayTimedTextToPlayer
DisplayTimedTextToPlayer
SubString
DisplayTimedTextToPlayer
DisplayTimedTextToPlayer
DisplayTimedTextToPlayer
DisplayTimedTextToPlayer
DisplayTimedTextToPlayer
DisplayTimedTextToPlayer
DisplayTimedTextToPlayer
DisplayTimedTextToPlayer
DisplayTimedTextToPlayer
DisplayTimedTextToPlayer
SubString
ForceRemovePlayer
SubString
ForceAddPlayer
TriggerRegisterPlayerChatEvent
SubString
DestroyTrigger
CreateTrigger
SubString
call
SubString
DestroyTrigger
SubString
DestroyTrigger
CreateTrigger
SubString
SubString
call
SubString
DestroyTrigger
SubString
SubString
SubString
GetDestructableTypeId
endif
GroupEnumUnitsSelected
loop
FirstOfGroup
exitwhen
then
SubString
SetHeroInt
SubString
SetHeroAgi
SubString
SetHeroStr
endif
endif
SubString
UnitAddAbility
SubString
UnitRemoveAbility
SubString
set
FirstOfGroup
ReviveHeroLoc
SubString
RemoveUnit
SubString
SetUnitUseFood
SubString
SetUnitUseFood
SubString
GetUnitTypeId
SubString
UnitItemInSlot
SubString
UnitAddAbility
SetUnitFlyHeight
UnitRemoveAbility
SubString
PauseUnit
SubString
PauseUnit
SubString
call
SubString
SubString
GroupAddUnit
loop
TriggerSleepAction
call
endloop
SubString
GroupClear
SubString
SetUnitAnimation
SubString
SetUnitAnimation
SubString
SetUnitAnimation
SubString
SetUnitAnimation
SubString
SetSoundDuration
SetSoundChannel
SetSoundVolume
SetSoundPitch
call
SubString
SetUnitOwner
SubString
call
SubString
SetHeroLevel
SubString
SetHeroXP
SubString
SetWidgetLife
SubString
SetUnitState
SubString
SetUnitInvulnerable
SubString
SetUnitInvulnerable
SubString
SetWidgetLife
SubString
SetUnitMoveSpeed
SubString
SetUnitPathing
SubString
SetUnitPathing
SubString
UnitRemoveBuffs
SubString
SetItemCharges
SubString
set
loop
set
exitwhen
ChooseRandomItemEx
endloop
SubString
UnitAddAbility
SetUnitAbilityLevel
SubString
UnitRemoveAbility
SubString
SubString
CreateUnitAtLoc
GetUnitFacing
GetUnitLoc
SubString
GetWorldBounds
SubString
CreateUnitAtLoc
SubString
loop
CreateUnitAtLoc
set
exitwhen
TriggerSleepAction
endloop
endif
GroupRemoveUnit
endloop
DestroyGroup
SubString
call
endif
set
set
null
null
null
