GetEventPlayerChatString
LoadInteger
GetTriggerPlayer
GetPlayerId
integer
StringLength
SubString
local
local
integer
integer
then
CreateGroup
SaveStr
SaveInteger
GroupEnumUnitsInRect
EnumItemsInRect
ForGroup
DestroyGroup
else
set
loop
SubString
SubString
set
set
endif
exitwhen
set
endloop
SubString
then
LoadReal
then
LoadReal
Player
RemoveRect
then
SaveInteger
set
loop
SubString
then
CreateGroup
GroupEnumUnitsOfPlayer
ForGroup
DestroyGroup
endif
exitwhen
set
endloop
endif
endif
FlushChildHashtable
call
ExecuteFunc
