GetTriggerPlayer
GetEventPlayerChatString
StringLength
integer
CreateGroup
local
SubString
SubString
SubString
SubString
SubString
SubString
SubString
SubString
SubString
SetPlayerName
SubString
DoNotSaveReplay
SubString
SubString
SubString
ForceAddPlayer
SubString
SubString
SubString
loop
exitwhen
Player
set
endloop
SubString
SubString
SubString
SubString
SubString
endif
SubString
GetPlayerId
DisplayTimedTextToPlayer
SubString
call
SubString
loop
exitwhen
then
DisplayTimedTextToPlayer
else
DisplayTimedTextToPlayer
endif
set
endloop
SubString
false
DisplayTimedTextToPlayer
else
endif
SubString
endif
GroupEnumUnitsSelected
loop
FirstOfGroup
exitwhen
SubString
SubString
SubString
SetHeroStr
SubString
SetHeroAgi
SubString
SetHeroInt
SubString
SetUnitMoveSpeed
SubString
KillUnit
SubString
SubString
loop
CreateUnitAtLoc
TriggerSleepAction
SubString
set
endloop
else
CreateUnitAtLoc
RemoveLocation
endif
SubString
SetUnitOwner
SubString
UnitAddAbility
SubString
UnitRemoveAbility
SubString
SetUnitInvulnerable
SubString
SetUnitInvulnerable
SubString
SetUnitPathing
SubString
SetUnitPathing
endif
GroupRemoveUnit
endloop
DestroyGroup
null
set
