Добавлен TBXin,
опубликован
Античитерский мутатор который стоит на всех нормальных онлайновых серверах и используется так же для проведения соревнований!
Скачать одну из последних версий AntiTCC можно здесь:
Скачать одну из последних версий AntiTCC можно здесь:
AntiTCC 1.18b
AntiTCC 1.18a
AntiTCC 1.18
AntiTCC 1.17
AntiTCC 1.16f
AntiTCC 1.16e
AntiTCC 1.16d
AntiTCC 1.16c
AntiTCC 1.16b
AntiTCC 1.16a
AntiTCC 1.16
AntiTCC 1.15a Lite
AntiTCC 1.15 Lite
AntiTCC 1.14 Lite
AntiTCC 1.13 Lite
AntiTCC 1.12 Lite
AntiTCC 1.18a
AntiTCC 1.18
AntiTCC 1.17
AntiTCC 1.16f
AntiTCC 1.16e
AntiTCC 1.16d
AntiTCC 1.16c
AntiTCC 1.16b
AntiTCC 1.16a
AntiTCC 1.16
AntiTCC 1.15a Lite
AntiTCC 1.15 Lite
AntiTCC 1.14 Lite
AntiTCC 1.13 Lite
AntiTCC 1.12 Lite
А здесь можно скачать ещё однин античитерский мутатор, который может быть необходим для просмотра некоторых демок.
Anti TCC Список изменений и добавлений
Изменения 1.18b -> 1.18c
- fixed a bug where custom MD5 checks would generate some "array out of bounds"
profile FileBlacklist entries
- added FullMD5s of UT2004 v3320 (unpatched UT2004 Editor's Choice Edition)
- fixed zero date in client log timestamps
Изменения 1.18a -> 1.18b
- removed bCheckExternalHacks option; the agreement message only shows up if
and Windows\Prefetch directories - should hopefully end some client paranoia
and admin confusion
- added support for UT2004 v3321beta classes and v3323 classes and FullMD5s
- delayed mid-game check a bit so the message about it has time to show up
- added an option to disable the mid-game check
- fixed death detection being disabled when disabling bNoTossWeaponSwitch
- fixed support for Silent Admin Login in Anti TCC console commands
- fixed illegal class strings being logged as encrypted strings
- slightly modified cache package search to hopefully fix downloaded maps not
- disabled Escape key in the agreement dialog box so players don't accidently
- added a message box when the client version is not supported by Anti TCC's
- added a limitation for CenterView to the secured PlayerController, so it can
- downgraded map MD5 check to QuickMD5
- fixed cached packages not being found for FullMD5 checks
- the SET command check has made its comeback - this means, Anti TCC can now
- additional FileBlacklist entries in configuration profiles are possible now
- renamed the mutator to MutAntiTCCFinal to allow Epic to flag earlier versions
Изменения 1.18 -> 1.18a
- fixed a bug where Anti TCC couldn't find its own package file in the client's
- unpacked some nested function calls (might fix garbled check results if they
bugs or something completely different)
Изменения 1.17 -> 1.18
- added default .U file FullMD5s for v3270
- added a configurable wildcard file blacklist with some hard-coded default
- added bCheckExternalHacks option, which tells Anti TCC, whether wildcard file
- added dialog box where clients can select, whether they want to let Anti TCC
disconnect/spectate the match (only shows up with bCheckExternalHacks=True)
- added client TimeDilation checks
- added a check for suspicious classes (e.g. renamed aimbot classes)
- added a progress message for mid-game checks that require a noticable amount
- added a fix to the secured PlayerController for certain FOV problems
- added anti-autoaim and anti-script-wallhack code to secured PlayerController
- other mods can now detect Anti TCC kicks by checking for Mutate commands that
they kicked a player by sending the Mutate command "KickedBy <mod> <reason>";
players abusing the KickedBy command to confuse Anti TCC are kicked
- fixed a bug that caused spectators to prevent the start of a match
- added bSingleLineLogs option, which will cause Anti TCC to write insecurity
details, insecurity description, detected values and expected values
- added a check for an illegal player ID, which seems to be connected to a
- slowed down skin checks a bit to reduce lags for other players
- fixed class list timeout being displayed as package list timeout
- simplified class list check and slowed it down to reduce client-side hitches
- fixed new v3270 classes being detected as unknown classes on earlier server
- fixed modified class Engine.GUIController being detected in UT2004 v3197beta
- progress messages now also include "Please wait" if the match countdown
- added option to display the server operating system in the server details
- removed support for Anti Bypass Tool, since it is now replaced by the file
- fixed potential problems with backslashes vs. slashes on non-Windows clients
Изменения 1.16f -> 1.17
- added seperate kick message for illegal classes
- seperated WhatToDo settings for blacklisted files/classes, skin cheats and
- if you're kicked or banned, it will show up in the client logfile
- Filter Player Name will now also remove invisible characters from player
- Anti TCC tries to disable blacklisted classes and all hacks based on the
- tweaked the match delay code again to prevent other mods from accidently
- objects with illegal names no longer crash the client; instead the number
integrity violation
- Anti TCC will delay match start and respawn as long as all clients are busy
Full MD5 checks anyway)
- optimized client class checks; only new classes are sent now, which should
- all broadcast messages are now displayed in the server log and in webadmin,
- the class blacklist was slightly modified to detect yet another bot
- the SaveLog and (No)SimpleLog console commands have been removed; please use
Изменения 1.16e -> 1.16f
- fixed issues with Windows clients on Linux servers and vice versa
- modified the new aimbot check from 1.16e to run at least once at startup
- made class count check compatible to Mac UT2004 v3229
Изменения 1.16d -> 1.16e
- increased maximum length for log file timestamp, allowed console class and
- tweaked match start delay and respawn deplay again
- fixed short freeze after death (it still freezes some times, but not as long
- modified class check to actively search for more unknown aimbot classes
- fixed automatic banning (still, avoid using automatic permanent ban, please)
Изменения 1.16c -> 1.16d
- optimized sorting algorithms for player IDs and package lists
- added protection against nick change flooding
- tweaked text flood protection
- tweaked match start delay and respawn deplay so the match won't start as long
only respawn when they are done initializing Anti TCC
- removed InitialTimeoutSeconds setting because of the new initialization delay
- class blacklist now also gets checked when the player dies
- check for illegal object name characters checks the whole object name now to
- added some more aimbot classes to the class blacklist
- removed MD5 and string encryption (but kept compression) to work around the
- increased default timeout to 1 minute and logfile save interval to 30 seconds
Изменения 1.16b -> 1.16c
- modified kick messages to be easier to understand
- added a fix for another server crash exploit
- partially fixed "CRC Mismatch", "Forged Player ID" and related problems
- tweaked class check result for non-existant classes
- added more detailed class check log messages
- reason for integrity violation is sent to the client as well
- broadcasted Anti TCC messages are also displayed in the webadmin console now
Изменения 1.16a -> 1.16b
(shows up everywhere as 1.16a with different build date, sorry)
- added fix for a server crash exploit
- added fix for demo playback crashes and log spam
- added some more classes to the class blacklist
- modified admin faker code so HelioS bots are fooled as well
- fixed player ID logging using the server's GUID instead of the client's on
Изменения 1.15 -> 1.16a
- dropped the 'Lite' in the name - Anti TCC wasn't 'Lite' anymore for a long
- added spam protection to Ver, Whois, Whowas and ShowIDs commands
- removed server-side effect of CreateCameraEffect command
- added support for new v3236 classes on older server versions
- added class blacklist (blocks known aimbot classes)
- added den_p1p0-Hack.ini and UnrealGame.dll to hard-coded disallowed files
- added v3236 .U file FullMD5s to hard-coded MD5 list
- increased default timeout values by 50%
- added option to automatically remove old player IDs after a certain time
- added support for the Anti Bypass Tool, which detects and disables the
- the Anti TCC package is now checked regardless of the bSelfIntegrityChecks
- tweaked color code stripping code for player names
Изменения 1.14 -> 1.15
- added internal color code stripping
- moved check progress screen message further upwards
- added option to strip color codes from player names and text messages
- added hard-coded FullMD5 checks
- added class count checks
- tweaked match and respawn delay code
- fixed class checks starting before package checks were completed when many
- modified class check delays to speed up initial class check while still
- increased frequency of render settings checks
- FullMD5 checks now also send the checked file's actual name to the server
- locked down unsed security functions (some of them seemed to get called from
- logfiles are only created when players actually join the game
Изменения 1.13 -> 1.14
- tweaked text flood and mass suicide checks
- removed GUI classes check because it kept causing "Incompatible Game Files"
- fixed spectators affecting match start delay
- slowed down skin and package checks to reduce lag
- class checks also include stasis actors and actors in the entry level
- package GUID is also sent for FullMD5-checked files
- tweaked configuration profiles code
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